Headphones Market By Product (On-Ear, Over-Ear, In-Ear), Type (DJ Headphones, Musical Instruments Headphones, Studio Monitoring Headphones, Gaming Headphones, Audiophile Headphones, Others), Connectivity (Wired, Wireless, True Wireless), By Application (Music, Gaming, Sports, Studio, Office, Broadcast, Others), By Noise Cancellation (Active Noise Cancellation, Passive Noise Isolation), By Distribution Channel (Online, Offline), and Region (North America, Europe, Asia Pacific, Latin America, and Middle East & Africa) - Global Industry Analysis, Growth, Share, Size, Trends and, Forecast 2023 – 2031
Headphones Market Outlook:
The Global Headphones Market was valued at USD 34,226.8 Million in 2021 and is expected to reach USD 68.375.0 Million in 2031, expanding at a CAGR of 8.1% during the forecast period 2023-2031. Online webinar refers to a type of digital tools that enables individuals and organizations to participate in webinars, which are online seminars or presentations conducted over the internet.
Headphones are types of audio devices that are worn over or inside the ears to listen to audio privately. Headphones are defined as electroacoustic transducers that convert electrical signals into sound waves, delivering audio directly into the listener's ears. They consist of small speakers, known as drivers, positioned close to the ears and connected to an audio source, such as a smartphone, computer, or audio player, through a wired or wireless connection.
The drivers generate sound by converting electrical signals from the audio source into vibrations, which are then transmitted through the headphone's diaphragm and into the listener's ears. Headphones are used for a variety of purposes, including listening to music, watching movies, gaming, and making phone calls.
Headphones Market Dynamics
Market Driver: Growing Music Industry
The growth of the music industry is driving the headphones market. Many individuals enjoy listening to songs of different genres, including rock, hip-hop, pop, and electronic dance music (EDM) using headphones, which fueled the market. Increasing number of viewers and listeners of music videos and audio are contributing to the market growth. According to IFPI’s global music report, the global music industry grew by 7.4% in 2020 as compared to 2019.
Furthermore, in 2018, the global recording industry generated USD 19.1 billion in revenue, of which 58.9% came from digital channels, 32.9% from paid streaming, and the remaining 1.9% came from A&R marketing. Various companies are initiating various strategic developments, which are contributing to the growth of the headphones market.F
For instance, in 2022, Sony expanded its service in India by offering its series of wireless headphones in India by launching WH-1000XM5 noise-canceling headphones. The new headphones offer various features such as enhanced ANC with eight microphones and other features.
Market Driver: Increasing Adoption of Headphones in Gaming
Increased use of wireless headphones among gamers in emerging markets, such as China and India, is expected to fuel the demand for headphones and create massive revenue opportunities for market players. Furthermore, the development of immersive and hyper-realistic games, as well as the invention of gear to enable those games, has increased the sales of gaming gadgets.
Several gaming companies are developing ultra-realistic-looking games. Increasing customer awareness of modern innovations in gaming devices such as efficient cooling systems and faster processors is leading to increased customer interest in gaming, which is beneficial to the headphones market. All these factors increase the demand for headphones in the market, thus boosting the market.
Market Restraints: Availability Of Counterfeit Products
Counterfeit goods are becoming popular in emerging countries such as China and India. Most counterfeit products are sold at significantly lower prices than original products. This price discrepancy attracts price-sensitive consumers who opt for counterfeit options instead of purchasing original products, which results in the declining revenue of manufacturers of original products.
Furthermore, the proliferation of counterfeit products creates confusion in the market, making it challenging for consumers to differentiate between original and counterfeit products, which is expected to impact the sales of headphones in the market. All such factors hamper the growth of the headphones market.
Several governments are taking initiatives to reduce the availability of counterfeit products by seizing the products. For instance, in 2021, about 360,000 counterfeit wireless headphones worth USD 62.2 million were seized in the first nine months of the US government's fiscal year, which begins in October, according to previously disclosed data from U.S. Customs and Border Protection. This has surpassed the 295,000 pairs of counterfeit wireless headphones worth $61.7 million that were seized in 2020.
Market Opportunities: Demand for Noise-Cancellation Features
Active noise cancellation (ANC) has made tremendous strides in the headphone market. It enables headphones to actively cancel out ambient noise, creating an immersive and focused audio experience. Recent advancements in ANC technology have resulted in improved noise reduction capabilities, allowing users to enjoy their music or podcasts in noisy environments.
Furthermore, the growing demand for noise cancellation in headphones creates opportunities for manufacturers to innovate, differentiate their products, and expand their market presence.
Headphones manufacturers meet the evolving needs of consumers seeking enhanced audio experiences by investing in noise-cancelling technology and improving the user experience. For instance, in March 2020, JBL launched the JBL CLUB Headphone, which has advanced noise canceling and smart assistant technologies. All such developments increase the demand for headphones in the market and create lucrative opportunities for the market players.
Market Opportunities: Rising Disposable Income
Growing disposable income among consumers is resulting in an increase in the standard of living of people as well as spending power for social needs other than fundamental needs. According to the Organization for Economic Co-operation and Development (OECD), GDP per capita increased by 5.1% annually in the OECD region in 2021 as compared to the previous year, exceeding real household income per capita by 1.7%. Household income per capita increased in Italy, France, the UK, China, and the US in 2021.
Disposable income in the US increased from USD 14,410.4 billion in 2018 to USD 16,115.7 billion in 2021. The headphones market is driven by rising disposable income of consumers. Consumers are willing to invest in headphones that deliver high sound quality, comfort, and convenience, which creates several opportunities for manufacturers. Thus, manufacturers are able to target a large customer base and offer premium features and advanced technology.
Scope of the Headphones Market Report
The report on the Global Headphones market includes an assessment of the market, trends, segments, and regional markets. Overview and dynamics have also been included in the report.
Attributes |
Details |
Report Title |
Headphones Market – Global Industry Analysis, Size, Share, Growth, Trends, and Forecast |
Base Year |
2022 |
Historic Data |
2016-2021 |
Forecast Period |
2023–2031 |
Segmentation |
By Product (On-Ear, Over-Ear, In-Ear), Type (DJ Headphones, Musical Instruments Headphones, Studio Monitoring Headphones, Gaming Headphones, Audiophile Headphones, Others), Connectivity (Wired, Wireless, True Wireless), By Application (Music, Gaming, Sports, Studio, Office, Broadcast, Others), By Noise Cancellation (Active Noise Cancellation, Passive Noise Isolation), By Distribution Channel (Online, Offline) |
Regional Scope |
North America, Europe, Asia Pacific, Latin America, and Middle East & Africa |
Report Coverage |
Company Share, Market Analysis and Size, Competitive Landscape, Growth Factors, and Trends, and Revenue Forecast |
Key Players Covered |
Reloop, OneOdio, AIAIAI, Numark, Gibson, Gemini Sound, KORG Inc., AlphaTheta Corporation (Pioneer DJ), Audio-Technica Ltd., Yamaha Corporation, Shure Incorporated, Music Tribe Commercial MY Sdn. Bhd., Beyerdynamic, Roland Corporation, Guillemot Corporation S.A., Koninklijke Philips N.V., Sennheiser electronic GmbH & Co. KG, SAMSUNG, Panasonic Holdings Corporation, Sony Group Corporation |
Headphone Market Segmental Outlook
The Global Headphones Market is segmented on the basis of Product, Type, Connectivity, Application, Noise Cancellation, Distribution Channel, and regions.
In terms of product, the Headphones market is segmented into, On-Ear, Over-Ear, In-Ear. The In-Ear segment is projected to hold a substantial share of the market in 2022, due to robust growth in connected devices, that are already creating system vulnerabilities.
Based on Connectivity, the Headphones market is segmented into Wired, Wireless, True Wireless. The Wired segment is projected to hold a substantial share of the market in 2022.
Regional Outlook
Based on regions, the Headphones market is segmented into North America, Europe, Asia Pacific, Latin America, and Middle East & Africa. The market in the Asia Pacific is projected to expand at a significant CAGR during the forecast period. The market in Asia Pacific is projected to expand at a significant CAGR during the forecast period.
The region is expected to continue its dominance in the coming years, owing to the increasing adoption of cloud technologies, the rising number of data centers, and the proliferation of IoT devices. Moreover, growing economic development is projected to drive the market during the forecast period.
Key Benefits for Industry Participants & Stakeholders
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In-depth Analysis of the Global Headphones market
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Historical, Current and Projected Market Size in terms of Value
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Potential & Niche Segments and Regions Exhibiting Promising Growth Covered
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Industry Drivers, Restraints and Opportunities Covered in the Study
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Recent Industry Trends and Developments
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Competitive Landscape & Strategies of Key Players
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Neutral Perspective on Global Headphones Market Performance
Chapter 2 Assumptions and Acronyms Used
Chapter 3 Research Methodology
Chapter 4 Headphones Market Overview
4.1 Introduction
4.1.1 Market Taxonomy
4.1.2 Market Definition
4.1.3 Macro-Economic Factors Impacting the Market Growth
4.2 Headphones Market Dynamics
4.2.1 Market Drivers
4.2.1.1 Increasing Adoption Of Smartphones
4.2.1.2 Rising Demand For Wireless And Smart Devices
4.2.1.3 Advancements In Audio Technology
4.2.1.4 Growing Consumer Preference For Enhanced Audio Experience
4.2.1.5 Rapid Urbanization And Digitization
4.2.2 Market Restraints
4.2.2.1 Availability Of Counterfeit Products
4.2.2.2 High Cost Of Premium Headphones
4.2.2.3 Technical Issues And Limitations In Wireless Technologies
4.2.3 Market Opportunity
4.2.3.1 Integration Of Smart Features And Voice Assistants
4.2.3.1 Expanding Gaming Industry
4.2.3.1 Developing Economies Embracing Modern Technologies
4.2.3.1 Demand For Noise-Cancellation Features
4.3 Headphones Market - Supply Chain Analysis
4.3.1 List of Key Suppliers
4.3.2 List of Key Distributors
4.3.3 List of Key Consumers
4.4 Key Forces Shaping the Headphones Market
4.4.1 Bargaining Power of Suppliers
4.4.2 Bargaining Power of Buyers
4.4.3 Threat of Substitution
4.4.4 Threat of New Entrants
4.4.5 Competitive Rivalry
4.5 Global Headphones Market Size & Forecast, 2016-2031
4.5.1 Headphones Market Size and Y-o-Y Growth
4.5.2 Headphones Market Absolute $ Opportunity
4.6 Headphones: Technology Landscape
4.7 Headphones: Consumer Buying Behavior Analysis
4.8 Active Noise Cancellation vs. Passive Noise Isolation: Comparative Analysis
4.9 Headphones vs Studio Headphones: Comparative Analysis
4.10 On-Ear vs. Over-Ear vs. In-Ear Headphones: Comparative Analysis
4.11 Headphones: Government Regulatory Overview
Chapter 5 Global Headphones Market Analysis and Forecast By Product
5.1 Introduction
5.1.1 Key Market Trends & Growth Opportunities By Product
5.1.2 Basis Point Share (BPS) Analysis By Product
5.1.3 Absolute $ Opportunity Assessment By Product
5.2 Headphones Market Size Forecast By Product
5.2.1 On-Ear
5.2.2 Over-Ear
5.2.3 In-Ear
5.3 Market Attractiveness Analysis By Product
Chapter 6 Global Headphones Market Analysis and Forecast By Type
6.1 Introduction
6.1.1 Key Market Trends & Growth Opportunities By Type
6.1.2 Basis Point Share (BPS) Analysis By Type
6.1.3 Absolute $ Opportunity Assessment By Type
6.2 Headphones Market Size Forecast By Type
6.2.1 DJ Headphones
6.2.2 Musical Instruments Headphones
6.2.3 Studio Monitoring Headphones
6.2.4 Gaming Headphones
6.2.5 Audiophile Headphones
6.2.6 Others
6.3 Market Attractiveness Analysis By Type
Chapter 7 Global Headphones Market Analysis and Forecast By Connectivity
7.1 Introduction
7.1.1 Key Market Trends & Growth Opportunities By Connectivity
7.1.2 Basis Point Share (BPS) Analysis By Connectivity
7.1.3 Absolute $ Opportunity Assessment By Connectivity
7.2 Headphones Market Size Forecast By Connectivity
7.2.1 Wired
7.2.2 Wireless
7.2.3 True Wireless
7.3 Market Attractiveness Analysis By Connectivity
Chapter 8 Global Headphones Market Analysis and Forecast By Application
8.1 Introduction
8.1.1 Key Market Trends & Growth Opportunities By Application
8.1.2 Basis Point Share (BPS) Analysis By Application
8.1.3 Absolute $ Opportunity Assessment By Application
8.2 Headphones Market Size Forecast By Application
8.2.1 Music
8.2.2 Gaming
8.2.3 Sports
8.2.4 Studio
8.2.5 Office
8.2.6 Broadcast
8.2.7 Others
8.3 Market Attractiveness Analysis By Application
Chapter 9 Global Headphones Market Analysis and Forecast By Noise Cancellation
9.1 Introduction
9.1.1 Key Market Trends & Growth Opportunities By Noise Cancellation
9.1.2 Basis Point Share (BPS) Analysis By Noise Cancellation
9.1.3 Absolute $ Opportunity Assessment By Noise Cancellation
9.2 Headphones Market Size Forecast By Noise Cancellation
9.2.1 Active Noise Cancellation
9.2.2 Passive Noise Isolation
9.3 Market Attractiveness Analysis By Noise Cancellation
Chapter 10 Global Headphones Market Analysis and Forecast By Distribution Channel
10.1 Introduction
10.1.1 Key Market Trends & Growth Opportunities By Distribution Channel
10.1.2 Basis Point Share (BPS) Analysis By Distribution Channel
10.1.3 Absolute $ Opportunity Assessment By Distribution Channel
10.2 Headphones Market Size Forecast By Distribution Channel
10.2.1 Online
10.2.2 Offline
10.2.2.1 Retail
10.2.2.2 Brand Outlets
10.2.2.3 Hypermarkets/Supermarkets
10.3 Market Attractiveness Analysis By Distribution Channel
Chapter 11 Global Headphones Market Analysis and Forecast by Region
11.1 Introduction
11.1.1 Key Market Trends & Growth Opportunities by Region
11.1.2 Basis Point Share (BPS) Analysis by Region
11.1.3 Absolute $ Opportunity Assessment by Region
11.2 Headphones Market Size Forecast by Region
11.2.1 North America
11.2.2 Europe
11.2.3 Asia Pacific
11.2.4 Latin America
11.2.5 Middle East & Africa (MEA)
11.3 Market Attractiveness Analysis by Region
Chapter 12 Coronavirus Disease (COVID-19) Impact
12.1 Introduction
12.2 Current & Future Impact Analysis
12.3 Economic Impact Analysis
12.4 Government Policies
12.5 Investment Scenario
Chapter 13 North America Headphones Analysis and Forecast
13.1 Introduction
13.2 North America Headphones Market Size Forecast by Country
13.2.1 U.S.
13.2.2 Canada
13.3 Basis Point Share (BPS) Analysis by Country
13.4 Absolute $ Opportunity Assessment by Country
13.5 Market Attractiveness Analysis by Country
13.6 North America Headphones Market Size Forecast By Product
13.6.1 On-Ear
13.6.2 Over-Ear
13.6.3 In-Ear
13.7 Basis Point Share (BPS) Analysis By Product
13.8 Absolute $ Opportunity Assessment By Product
13.9 Market Attractiveness Analysis By Product
13.10 North America Headphones Market Size Forecast By Type
13.10.1 DJ Headphones
13.10.2 Musical Instruments Headphones
13.10.3 Studio Monitoring Headphones
13.10.4 Gaming Headphones
13.10.5 Audiophile Headphones
13.10.6 Others
13.11 Basis Point Share (BPS) Analysis By Type
13.12 Absolute $ Opportunity Assessment By Type
13.13 Market Attractiveness Analysis By Type
13.14 North America Headphones Market Size Forecast By Connectivity
13.14.1 Wired
13.14.2 Wireless
13.14.3 True Wireless
13.15 Basis Point Share (BPS) Analysis By Connectivity
13.16 Absolute $ Opportunity Assessment By Connectivity
13.17 Market Attractiveness Analysis By Connectivity
13.18 North America Headphones Market Size Forecast By Application
13.18.1 Music
13.18.2 Gaming
13.18.3 Sports
13.18.4 Studio
13.18.5 Office
13.18.6 Broadcast
13.18.7 Others
13.19 Basis Point Share (BPS) Analysis By Application
13.20 Absolute $ Opportunity Assessment By Application
13.21 Market Attractiveness Analysis By Application
13.22 North America Headphones Market Size Forecast By Noise Cancellation
13.22.1 Active Noise Cancellation
13.22.2 Passive Noise Isolation
13.23 Basis Point Share (BPS) Analysis By Noise Cancellation
13.24 Absolute $ Opportunity Assessment By Noise Cancellation
13.25 Market Attractiveness Analysis By Noise Cancellation
13.26 North America Headphones Market Size Forecast By Distribution Channel
13.26.1 Online
13.26.2 Offline
13.26.2.1 Retail
13.26.2.2 Brand Outlets
13.26.2.3 Hypermarkets/Supermarkets
13.27 Basis Point Share (BPS) Analysis By Distribution Channel
13.28 Absolute $ Opportunity Assessment By Distribution Channel
13.29 Market Attractiveness Analysis By Distribution Channel
Chapter 14 Europe Headphones Analysis and Forecast
14.1 Introduction
14.2 Europe Headphones Market Size Forecast by Country
14.2.1 Germany
14.2.2 France
14.2.3 Italy
14.2.4 U.K.
14.2.5 Spain
14.2.6 Russia
14.2.7 Rest of Europe
14.3 Basis Point Share (BPS) Analysis by Country
14.4 Absolute $ Opportunity Assessment by Country
14.5 Market Attractiveness Analysis by Country
14.6 Europe Headphones Market Size Forecast By Product
14.6.1 On-Ear
14.6.2 Over-Ear
14.6.3 In-Ear
14.7 Basis Point Share (BPS) Analysis By Product
14.8 Absolute $ Opportunity Assessment By Product
14.9 Market Attractiveness Analysis By Product
14.10 Europe Headphones Market Size Forecast By Type
14.10.1 DJ Headphones
14.10.2 Musical Instruments Headphones
14.10.3 Studio Monitoring Headphones
14.10.4 Gaming Headphones
14.10.5 Audiophile Headphones
14.10.6 Others
14.11 Basis Point Share (BPS) Analysis By Type
14.12 Absolute $ Opportunity Assessment By Type
14.13 Market Attractiveness Analysis By Type
14.14 Europe Headphones Market Size Forecast By Connectivity
14.14.1 Wired
14.14.2 Wireless
14.14.3 True Wireless
14.15 Basis Point Share (BPS) Analysis By Connectivity
14.16 Absolute $ Opportunity Assessment By Connectivity
14.17 Market Attractiveness Analysis By Connectivity
14.18 Europe Headphones Market Size Forecast By Application
14.18.1 Music
14.18.2 Gaming
14.18.3 Sports
14.18.4 Studio
14.18.5 Office
14.18.6 Broadcast
14.18.7 Others
14.19 Basis Point Share (BPS) Analysis By Application
14.20 Absolute $ Opportunity Assessment By Application
14.21 Market Attractiveness Analysis By Application
14.22 Europe Headphones Market Size Forecast By Noise Cancellation
14.22.1 Active Noise Cancellation
14.22.2 Passive Noise Isolation
14.23 Basis Point Share (BPS) Analysis By Noise Cancellation
14.24 Absolute $ Opportunity Assessment By Noise Cancellation
14.25 Market Attractiveness Analysis By Noise Cancellation
14.26 Europe Headphones Market Size Forecast By Distribution Channel
14.26.1 Online
14.26.2 Offline
14.26.2.1 Retail
14.26.2.2 Brand Outlets
14.26.2.3 Hypermarkets/Supermarkets
14.27 Basis Point Share (BPS) Analysis By Distribution Channel
14.28 Absolute $ Opportunity Assessment By Distribution Channel
14.29 Market Attractiveness Analysis By Distribution Channel
Chapter 15 Asia Pacific Headphones Analysis and Forecast
15.1 Introduction
15.2 Asia Pacific Headphones Market Size Forecast by Country
15.2.1 China
15.2.2 Japan
15.2.3 South Korea
15.2.4 India
15.2.5 Australia
15.2.6 South East Asia (SEA)
15.2.7 Rest of Asia Pacific (APAC)
15.3 Basis Point Share (BPS) Analysis by Country
15.4 Absolute $ Opportunity Assessment by Country
15.5 Market Attractiveness Analysis by Country
15.6 Asia Pacific Headphones Market Size Forecast By Product
15.6.1 On-Ear
15.6.2 Over-Ear
15.6.3 In-Ear
15.7 Basis Point Share (BPS) Analysis By Product
15.8 Absolute $ Opportunity Assessment By Product
15.9 Market Attractiveness Analysis By Product
15.10 Asia Pacific Headphones Market Size Forecast By Type
15.10.1 DJ Headphones
15.10.2 Musical Instruments Headphones
15.10.3 Studio Monitoring Headphones
15.10.4 Gaming Headphones
15.10.5 Audiophile Headphones
15.10.6 Others
15.11 Basis Point Share (BPS) Analysis By Type
15.12 Absolute $ Opportunity Assessment By Type
15.13 Market Attractiveness Analysis By Type
15.14 Asia Pacific Headphones Market Size Forecast By Connectivity
15.14.1 Wired
15.14.2 Wireless
15.14.3 True Wireless
15.15 Basis Point Share (BPS) Analysis By Connectivity
15.16 Absolute $ Opportunity Assessment By Connectivity
15.17 Market Attractiveness Analysis By Connectivity
15.18 Asia Pacific Headphones Market Size Forecast By Application
15.18.1 Music
15.18.2 Gaming
15.18.3 Sports
15.18.4 Studio
15.18.5 Office
15.18.6 Broadcast
15.18.7 Others
15.19 Basis Point Share (BPS) Analysis By Application
15.20 Absolute $ Opportunity Assessment By Application
15.21 Market Attractiveness Analysis By Application
15.22 Asia Pacific Headphones Market Size Forecast By Noise Cancellation
15.22.1 Active Noise Cancellation
15.22.2 Passive Noise Isolation
15.23 Basis Point Share (BPS) Analysis By Noise Cancellation
15.24 Absolute $ Opportunity Assessment By Noise Cancellation
15.25 Market Attractiveness Analysis By Noise Cancellation
15.26 Asia Pacific Headphones Market Size Forecast By Distribution Channel
15.26.1 Online
15.26.2 Offline
15.26.2.1 Retail
15.26.2.2 Brand Outlets
15.26.2.3 Hypermarkets/Supermarkets
15.27 Basis Point Share (BPS) Analysis By Distribution Channel
15.28 Absolute $ Opportunity Assessment By Distribution Channel
15.29 Market Attractiveness Analysis By Distribution Channel
Chapter 16 Latin America Headphones Analysis and Forecast
16.1 Introduction
16.2 Latin America Headphones Market Size Forecast by Country
16.2.1 Brazil
16.2.2 Mexico
16.2.3 Rest of Latin America (LATAM)
16.3 Basis Point Share (BPS) Analysis by Country
16.4 Absolute $ Opportunity Assessment by Country
16.5 Market Attractiveness Analysis by Country
16.6 Latin America Headphones Market Size Forecast By Product
16.6.1 On-Ear
16.6.2 Over-Ear
16.6.3 In-Ear
16.7 Basis Point Share (BPS) Analysis By Product
16.8 Absolute $ Opportunity Assessment By Product
16.9 Market Attractiveness Analysis By Product
16.10 Latin America Headphones Market Size Forecast By Type
16.10.1 DJ Headphones
16.10.2 Musical Instruments Headphones
16.10.3 Studio Monitoring Headphones
16.10.4 Gaming Headphones
16.10.5 Audiophile Headphones
16.10.6 Others
16.11 Basis Point Share (BPS) Analysis By Type
16.12 Absolute $ Opportunity Assessment By Type
16.13 Market Attractiveness Analysis By Type
16.14 Latin America Headphones Market Size Forecast By Connectivity
16.14.1 Wired
16.14.2 Wireless
16.14.3 True Wireless
16.15 Basis Point Share (BPS) Analysis By Connectivity
16.16 Absolute $ Opportunity Assessment By Connectivity
16.17 Market Attractiveness Analysis By Connectivity
16.18 Latin America Headphones Market Size Forecast By Application
16.18.1 Music
16.18.2 Gaming
16.18.3 Sports
16.18.4 Studio
16.18.5 Office
16.18.6 Broadcast
16.18.7 Others
16.19 Basis Point Share (BPS) Analysis By Application
16.20 Absolute $ Opportunity Assessment By Application
16.21 Market Attractiveness Analysis By Application
16.22 Latin America Headphones Market Size Forecast By Noise Cancellation
16.22.1 Active Noise Cancellation
16.22.2 Passive Noise Isolation
16.23 Basis Point Share (BPS) Analysis By Noise Cancellation
16.24 Absolute $ Opportunity Assessment By Noise Cancellation
16.25 Market Attractiveness Analysis By Noise Cancellation
16.26 Latin America Headphones Market Size Forecast By Distribution Channel
16.26.1 Online
16.26.2 Offline
16.26.2.1 Retail
16.26.2.2 Brand Outlets
16.26.2.3 Hypermarkets/Supermarkets
16.27 Basis Point Share (BPS) Analysis By Distribution Channel
16.28 Absolute $ Opportunity Assessment By Distribution Channel
16.29 Market Attractiveness Analysis By Distribution Channel
Chapter 17 Middle East & Africa (MEA) Headphones Analysis and Forecast
17.1 Introduction
17.2 Middle East & Africa (MEA) Headphones Market Size Forecast by Country
17.2.1 Saudi Arabia
17.2.2 South Africa
17.2.3 UAE
17.2.4 Rest of Middle East & Africa (MEA)
17.3 Basis Point Share (BPS) Analysis by Country
17.4 Absolute $ Opportunity Assessment by Country
17.5 Market Attractiveness Analysis by Country
17.6 Middle East & Africa (MEA) Headphones Market Size Forecast By Product
17.6.1 On-Ear
17.6.2 Over-Ear
17.6.3 In-Ear
17.7 Basis Point Share (BPS) Analysis By Product
17.8 Absolute $ Opportunity Assessment By Product
17.9 Market Attractiveness Analysis By Product
17.10 Middle East & Africa (MEA) Headphones Market Size Forecast By Type
17.10.1 DJ Headphones
17.10.2 Musical Instruments Headphones
17.10.3 Studio Monitoring Headphones
17.10.4 Gaming Headphones
17.10.5 Audiophile Headphones
17.10.6 Others
17.11 Basis Point Share (BPS) Analysis By Type
17.12 Absolute $ Opportunity Assessment By Type
17.13 Market Attractiveness Analysis By Type
17.14 Middle East & Africa (MEA) Headphones Market Size Forecast By Connectivity
17.14.1 Wired
17.14.2 Wireless
17.14.3 True Wireless
17.15 Basis Point Share (BPS) Analysis By Connectivity
17.16 Absolute $ Opportunity Assessment By Connectivity
17.17 Market Attractiveness Analysis By Connectivity
17.18 Middle East & Africa (MEA) Headphones Market Size Forecast By Application
17.18.1 Music
17.18.2 Gaming
17.18.3 Sports
17.18.4 Studio
17.18.5 Office
17.18.6 Broadcast
17.18.7 Others
17.19 Basis Point Share (BPS) Analysis By Application
17.20 Absolute $ Opportunity Assessment By Application
17.21 Market Attractiveness Analysis By Application
17.22 Middle East & Africa (MEA) Headphones Market Size Forecast By Noise Cancellation
17.22.1 Active Noise Cancellation
17.22.2 Passive Noise Isolation
17.23 Basis Point Share (BPS) Analysis By Noise Cancellation
17.24 Absolute $ Opportunity Assessment By Noise Cancellation
17.25 Market Attractiveness Analysis By Noise Cancellation
17.26 Middle East & Africa (MEA) Headphones Market Size Forecast By Distribution Channel
17.26.1 Online
17.26.2 Offline
17.26.2.1 Retail
17.26.2.2 Brand Outlets
17.26.2.3 Hypermarkets/Supermarkets
17.27 Basis Point Share (BPS) Analysis By Distribution Channel
17.28 Absolute $ Opportunity Assessment By Distribution Channel
17.29 Market Attractiveness Analysis By Distribution Channel
Chapter 18 Competition Landscape
18.1 Headphones Market: Competitive Dashboard
18.2 Global Headphones Market: Market Share Analysis, 2022
18.3 Company Profiles (Details – Overview, Financials, Developments, Strategy)
18.3.1 AIAIAI
18.3.2 Audio-Technica Ltd.
18.3.3 Beyerdynamic
18.3.4 Gemini Sound
18.3.5 Guillemot Corporation S.A
18.3.6 Koninklijke Philips N.V.
18.3.7 KORG Inc.
18.3.8 Numark
18.3.9 Panasonic Corporation
18.3.10 Reloop
18.3.11 Roland Corporation
18.3.12 Sennheiser electronic GmbH & Co. KG
18.3.13 Shure
18.3.14 Sony
18.3.15 V-MODA, LLC