Wireless Earphone Market

Wireless Earphone Market by Applications (Gaming, Fitness, Virtual Reality, and Music and Entertainment), Distribution Channels (Online and Offline), and Regions (Asia Pacific, North America, Latin America, Europe, and Middle East & Africa) - Global Industry Analysis, Growth, Share, Size, Trends, and Forecast 2021 – 2028

  • Report ID: CG-250
  • Author: Growth Market Reports
  • Rating: 4.9
  • Total Reviews: 3
  • No. Of Pages: 142
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The global wireless earphone market was valued USD 2.5 Billion in 2020, expanding at a CAGR of 6% during the forecast period, 2021 – 2028. The growth of the market is attributed to the increasing demand for wireless earphones for sound audio quality. Moreover, rising penetration of Internet and smartphones is driving the market growth.

Remote or wireless earphones are earphones that comes along with gadgets such as cell phones, sound system speakers, TV, gaming consoles, and PCs without utilizing a wire or link. The Bluetooth technology helps the wireless earphones to associate with different gadgets at the same time.

Wireless earphone gradual transformation into a multifunctional device is aiding in the development of the market. Consumers are progressively using remote earphones for different purposes such as listening music, book recordings, digital broadcasts, and handling calls without touching the phone. The manufacturers are ensuring that their wireless earphones provide comfort to ears and excellent sound quality. Rapid innovations is expected to drive the wireless earphones market.

Global Wireless Earphone Market Key Takeaways

Industry players are focusing on offering a wide product portfolio, which helps in targeting different group of audience. The high competition in the market is encouraging players to introduce earphones & headphones integrated with innovative technologies for strengthening their position and increasing their market share. For instance, in June 2020, Bang & Olufsen A/S announced the launch of Beoplay E8 true wireless earphones. The headsets include a wireless charging case and Bluetooth 5.1 connectivity, which enhances comfort, call clarity, and battery life.

Market Trends, Drivers, Restraints, and Opportunities:

  • Increasing demand for small and aesthetic appealing gadgets is driving the market growth.
  • Rising penetration of consumer electronics such as smartphones, tablets, laptops, smart TVs, and streaming media players is expected to increase the demand for wireless headphones during the forecast period.
  • Easy availability of several counterfeit products in the market may hamper the industrial growth in the coming years
  • High cost of multi-functional wireless earphones can restraint the market growth.
  • The COVID-19 had disrupted the manufacturing industry. This, in turn, had negatively impacted the supply chain, which had impeded the market growth. However, the market is expected to recover soon.
  • Growing popularity of wireless earphones among the young population can create high revenue opportunities for players in the projected timeline.

Scope of the Report

The report on the wireless earphone market includes an assessment of the market, trends, segments, and regional markets. Overview and dynamics have also been included in the report.

Attributes

Details

Report Title

Global Wireless Earphone Market - Global Industry Analysis, Growth, Share, Size, Trends, and Forecast

Base Year

2020

Historic Data

2018–2019

Forecast Period

2021–2028

Segmentation

Applications (Gaming, Fitness, Virtual reality, and Music and Entertainment) and Distribution Channels (Online and Offline)

Regional Scope

Asia Pacific, North America, Latin America, Europe, and Middle East & Africa

Report Coverage

Company Share, Market Analysis and Size, Competitive Landscape, Growth Factors, and Trends, and Revenue Forecast

Key Players Covered in the Report

Apple Inc.; Bose Corporation; Sony Corporation; Samsung; JVC; OnePlus; Jaybird; Beats; Shure Inc.; Sennheiser electronic GmbH & Co. KG.

 

Wireless Earphone Market Segment Insights:

Virtual reality segment is anticipated to grow at a rapid rate
Based on applications, the market is segmented into gaming, fitness, virtual reality, and music and entertainment. The music and entertainment segment dominated the market with the market share of around 30% in 2020. However, the virtual reality segment is anticipated to expand at a rapid pace during the forecast period. This is due to the increasing investment for the R&D activities in the virtual reality industry.

Global Wireless Earphone Market By Application

Online Segment to exhibit a high CAGR
In terms of distribution channels, the wireless earphone market is segregated into online and offline. The offline segment dominated the wireless earphones market owing to presence of sales associate in the store, which eases buying decision. On the other hand, the online segment is anticipated to exhibit a high CAGR owing to increasing penetration of smartphones, which is propelling the growth of the e-commerce industry.

Global Wireless Earphone Market By Distribution Channel

Asia Pacific is anticipated to account for a large market share
On the basis of regions, the market is categorized as Asia Pacific, North America, Latin America, Europe, and Middle East & Africa. North America dominated the market with a share of more than 30% in 2020. This is attributed to high Internet penetration rate and early adoption of smart home systems in countries such as the US and Canada. Furthermore, preference for Wi-Fi- and AI-enabled Bluetooth speakers plays a prominent role in the regional market growth. The market in Asia Pacific is anticipated expand at a CAGR of 7% during the forecast period. Shifting preference toward technology-led premium products in emerging countries such as India and China, is boosting the growth of the market in this region.

Global Wireless Earphone Market By Region

1. Executive Summary
2. Assumptions and Acronyms Used
3. Research Methodology
4. Wireless Earphone Market Overview
  4.1. Introduction
     4.1.1. Market Taxonomy
     4.1.2. Market Definition
  4.2. Macro-Economic Factors
     4.2.1. Industry Outlook
  4.3. Wireless Earphone Market Dynamics
     4.3.1. Market Drivers
     4.3.2. Market Restraints
     4.3.3. Opportunity
     4.3.4. Market Trends
  4.4. Wireless Earphone Market - Supply Chain
  4.5. Global Wireless Earphone Market Forecast
     4.5.1. Wireless Earphone Market Size (US$ Mn) and Y-o-Y Growth
     4.5.2. Wireless Earphone Market Size (000’ Units) and Y-o-Y Growth
     4.5.3. Wireless Earphone Market Absolute $ Opportunity
5. Global Wireless Earphone Market Analysis and Forecast by Applications
  5.1. Market Trends
  5.2. Introduction
     5.2.1. Basis Point Share (BPS) Analysis by Applications
     5.2.2. Y-o-Y Growth Projections by Applications
  5.3. Wireless Earphone Market Size and Volume Forecast by Applications
     5.3.1. Gaming
     5.3.2. Fitness
     5.3.3. Virtual reality
     5.3.4. Music and Entertainment
  5.4. Absolute $ Opportunity Assessment by Applications
  5.5. Market Attractiveness/Growth Potential Analysis by Applications
6. Global Wireless Earphone Market Analysis and Forecast by Region
  6.1. Market Trends
  6.2. Introduction
     6.2.1. Basis Point Share (BPS) Analysis by Region
     6.2.2. Y-o-Y Growth Projections by Region
  6.3. Wireless Earphone Market Size and Volume Forecast by Region
     6.3.1. North America
     6.3.2. Latin America
     6.3.3. Europe
     6.3.4. Asia Pacific
     6.3.5. Middle East and Africa (MEA)
  6.4. Absolute $ Opportunity Assessment by Region
  6.5. Market Attractiveness/Growth Potential Analysis by Region
  6.6. Global Wireless Earphone Demand Share Forecast, 2019-2026
7. North America Wireless Earphone Market Analysis and Forecast
  7.1. Introduction
     7.1.1. Basis Point Share (BPS) Analysis by Country
     7.1.2. Y-o-Y Growth Projections by Country
  7.2. North America Wireless Earphone Market Size and Volume Forecast by Country
     7.2.1. U.S.
     7.2.2. Canada
  7.3. Absolute $ Opportunity Assessment by Country
  7.4. North America Wireless Earphone Market Size and Volume Forecast by Applications
     7.4.1. Gaming
     7.4.2. Fitness
     7.4.3. Virtual reality
     7.4.4. Music and Entertainment
  7.5. Basis Point Share (BPS) Analysis by Applications
  7.6. Y-o-Y Growth Projections by Applications
  7.7. Market Attractiveness/Growth Potential Analysis
     7.7.1. By Country
     7.7.2. By Product Type
     7.7.3. By Application
  7.8. North America Wireless Earphone Demand Share Forecast, 2019-2026
8. Latin America Wireless Earphone Market Analysis and Forecast
  8.1. Introduction
     8.1.1. Basis Point Share (BPS) Analysis by Country
     8.1.2. Y-o-Y Growth Projections by Country
     8.1.3. Latin America Average Pricing Analysis
  8.2. Latin America Wireless Earphone Market Size and Volume Forecast by Country
      8.2.1. Brazil
      8.2.2. Mexico
      8.2.3. Rest of Latin America
   8.3. Absolute $ Opportunity Assessment by Country
  8.4. Latin America Wireless Earphone Market Size and Volume Forecast by Applications
     8.4.1. Gaming
     8.4.2. Fitness
     8.4.3. Virtual reality
     8.4.4. Music and Entertainment
  8.5. Basis Point Share (BPS) Analysis by Applications
  8.6. Y-o-Y Growth Projections by Applications
  8.7. Market Attractiveness/Growth Potential Analysis
     8.7.1. By Country
     8.7.2. By Product Type
     8.7.3. By Application
  8.8. Latin America Wireless Earphone Demand Share Forecast, 2019-2026
9. Europe Wireless Earphone Market Analysis and Forecast
  9.1. Introduction
     9.1.1. Basis Point Share (BPS) Analysis by Country
     9.1.2. Y-o-Y Growth Projections by Country
     9.1.3. Europe Average Pricing Analysis
  9.2. Europe Wireless Earphone Market Size and Volume Forecast by Country
     9.2.1. Germany
     9.2.2. France
     9.2.3. Italy
     9.2.4. U.K.
     9.2.5. Spain
     9.2.6. Russia
     9.2.7. Rest of Europe
  9.3. Absolute $ Opportunity Assessment by Country
  9.4. Europe Wireless Earphone Market Size and Volume Forecast by Applications
     9.4.1. Gaming
     9.4.2. Fitness
     9.4.3. Virtual reality
     9.4.4. Music and Entertainment
  9.5. Basis Point Share (BPS) Analysis by Applications
  9.6. Y-o-Y Growth Projections by Applications
  9.7. Market Attractiveness/Growth Potential Analysis
     9.7.1. By Country
     9.7.2. By Product Type
     9.7.3. By Application
  9.8. Europe Wireless Earphone Demand Share Forecast, 2019-2026
10. Asia Pacific Wireless Earphone Market Analysis and Forecast
  10.1. Introduction
     10.1.1. Basis Point Share (BPS) Analysis by Country
     10.1.2. Y-o-Y Growth Projections by Country
     10.1.3. Asia Pacific Average Pricing Analysis
  10.2. Asia Pacific Wireless Earphone Market Size and Volume Forecast by Country
     10.2.1. China
     10.2.2. Japan
     10.2.3. South Korea
     10.2.4. India
     10.2.5. Australia
     10.2.6. Rest of Asia Pacific (APAC)
  10.3. Absolute $ Opportunity Assessment by Country
  10.4. Asia Pacific Wireless Earphone Market Size and Volume Forecast by Applications
     10.4.1. Gaming
     10.4.2. Fitness
     10.4.3. Virtual reality
     10.4.4. Music and Entertainment
  10.5. Basis Point Share (BPS) Analysis by Applications
  10.6. Y-o-Y Growth Projections by Applications
  10.7. Market Attractiveness/Growth Potential Analysis
     10.7.1. By Country
     10.7.2. By Product Type
     10.7.3. By Application
  10.8. Asia Pacific Wireless Earphone Demand Share Forecast, 2019-2026
11. Middle East & Africa Wireless Earphone Market Analysis and Forecast
  11.1. Introduction
     11.1.1. Basis Point Share (BPS) Analysis by Country
     11.1.2. Y-o-Y Growth Projections by Country
     11.1.3. Middle East & Africa Average Pricing Analysis
  11.2. Middle East & Africa Wireless Earphone Market Size and Volume Forecast by Country
     11.2.1. Saudi Arabia
     11.2.2. South Africa
     11.2.3. UAE
     11.2.4. Rest of Middle East & Africa (MEA)
  11.3. Absolute $ Opportunity Assessment by Country
  11.4. Middle East & Africa Wireless Earphone Market Size and Volume Forecast by Applications
     11.4.1. Gaming
     11.4.2. Fitness
     11.4.3. Virtual reality
     11.4.4. Music and Entertainment
  11.5. Basis Point Share (BPS) Analysis by Applications
  11.6. Y-o-Y Growth Projections by Applications
  11.7. Market Attractiveness/Growth Potential Analysis
     11.7.1. By Country
     11.7.2. By Product Type
     11.7.3. By Application
  11.8. Middle East & Africa Wireless Earphone Demand Share Forecast, 2019-2026
12. Competition Landscape
  12.1. Global Wireless Earphone Market: Market Share Analysis
  12.2. Wireless Earphone Distributors and Customers
  12.3. Wireless Earphone Market: Competitive Dashboard
  12.4. Company Profiles (Details: Overview, Financials, Developments, Strategy)
     12.4.1. Apple Inc.
     12.4.2. Bose Corporation
     12.4.3. Sony Corporation
     12.4.4. Samsung
     12.4.5. JVC
     12.4.6. OnePlus
     12.4.7. Jaybird
     12.4.8. Beats
     12.4.9. Shure Inc.
     12.4.10. Sennheiser electronic GmbH & Co. KG.
Segments Covered in the Report
The global wireless earphone market has been segmented on the basis of

Applications
  • Gaming
  • Fitness
  • Virtual reality
  • Music and Entertainment
Distribution Channels
  • Online
  • Offline
Regions
  • Asia Pacific
  • North America
  • Latin America
  • Europe
  • Middle East & Africa
Key Players
  • Apple Inc.
  • Bose Corporation
  • Sony Corporation
  • Samsung
  • JVC
  • OnePlus
  • Jaybird
  • Beats
  • Shure Inc.
  • Sennheiser electronic GmbH & Co. KG.

Major players of the market are Apple Inc., Bose Corporation, Sony Corporation, Samsung, JVC, OnePlus, Jaybird, Beats, Shure Inc., and Sennheiser electronic GmbH & Co. KG. Companies are engaging in partnerships, collaborations, and expanding their product offerings to expand their market share.

Global Wireless Earphone Market By Key Players

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