Leisure Centers Market cover

Leisure Centers Market by Applications (Sports, Eating & Drinking, Entertainment, Betting & Gaming, Cultural Activities, and Travel & Accommodation) and Regions (Asia Pacific, North America, Latin America, Europe, and Middle East & Africa) - Global Industry Analysis, Growth, Share, Size, Trends, and Forecast 2021 – 2028

  • Report ID: MC-3673
  • Author: Growth Market Reports
  • Rating: 4.9
  • Total Reviews: 3
  • No. Of Pages: 190
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The global leisure centers market size is anticipated to register a considerable CAGR during the forecast period, 2021-2028. The growth of the market is attributed to the increasing adult involvement and participation in leisure and recreational activities.


Leisure Centers Market summary

Leisure centers are a purpose built site or building, generally owned, operated, and maintained by the private agencies or municipal district council which contains different facilities for leisure activities. Leisure activities, includes swimming, cycling, eating & drinking, gym, sports, bars, night clubs, tourist activities, and entertainment activities. The main focus of these centers is to provide relaxation and pleasure to its consumers and to reduce their stress levels caused due to the increasingly hectic lifestyle. Leisure centers may vary in size from small building, such as gym to larger building, such as stadium. These centers are also boosting economic growth of the region by providing multiple employment opportunities.

The COVID-19 pandemic outbreak had negative impact on the market. During the pandemic, emergency lockdown imposed by government bodies to stop the further spread of virus resulted in closing of leisure centers. Additionally, social distancing norms and travel bans further affected these centers operations. The market is expected to recover soon with an uptrend operation as lockdown is lifted gradually by government in many regions.

Market Trends, Drivers, Restraints, and Opportunities

  • Rising disposable people among people across the globe is one of the key factors driving the market growth.
  • Surging demand for stress relieving activities and changing lifestyle of consumers is projected to boost the market during the forecast period.
  • High entertainment tax and excise duty along with regulatory costs and tariffs acts as a major challenge that can restrict the market growth in the coming years.
  • Growing government intervention as well as complicated macroeconomic conditions especially in developing countries is expected to hamper the market growth during the projected timeline.
  • Increasing number of innovations and new ideas for improvement of recreational activities and growth of capitalist of ventures is anticipated to create significant growth opportunities for the market.

Scope of the Report

The report on the global leisure centers market includes an assessment of the market, trends, segments, and regional markets. Overview and dynamics have also been included in the report.

Attributes

Details

Report Title

Leisure Centers Market - Global Industry Analysis, Growth, Share, Size, Trends, and Forecast

Base Year

2020

Historic Data

2018–2019

Forecast Period

2021–2028

Segmentation

Applications (Sports, Eating & Drinking, Entertainment, Betting & Gaming, Cultural Activities, and Travel & Accommodation)

Regional Scope

Asia Pacific, North America, Latin America, Europe, and Middle East & Africa

Report Coverage

Company Share, Market Analysis and Size, Competitive Landscape, Growth Factors, and Trends, and Revenue Forecast

Key Players Covered in the Report

Caldicot; Deeside Leisure Center; INOX Leisure Ltd.; Merlin Entertainments Ltd.; Park Resorts; Swansea; Walt Disney Parks & Hotels; Bourne Leisure Holdings Ltd.; Castle leisure Club; Go Ape; Lakeside Leisure Center; Olympiad leisure centers; SeaWorld Parks & Entertainment Inc.; and Swansea

Market Segment Insights

 Sports segment to grow at rapid pace

 On the basis of applications, the market is segmented into sports, eating & drinking, entertainment, betting & gaming, cultural activities, and travel & accommodation. The sports segment is expected to grow at a rapid pace during the forecast period due to boost in middle-class population and a shift in consumer preference toward better health. Additionally, the increasing government's support for sports leisure activities, is driving the segment growth further. On the other hand, the entertainment segment is anticipated to expand at a substantial CAGR in the coming years attributed to the most preferred leisure activity by consumers.


Leisure Centers Market application

North America to constitute a key market share

In terms of region, the global leisure centers market is classified as Asia Pacific, North America, Latin America, Europe, and Middle East & Africa. North America is anticipated to constitute a key share of the market during the projected period owing to the rising urbanization, presence of key global players, and rise in disposable income among people in the region. However, the market of Asia Pacific is anticipated to grow at a rapid pace during the forecast period due to growing infrastructural development, rising GDP levels, and improving pecuniary conditions of consumers in the region.


Leisure Centers Market region

Segments

Segments Covered in the Report

The global leisure centers market has been segmented on the basis of

Applications

  • Sports
  • Eating & Drinking
  • Entertainment
  • Betting & Gaming
  • Cultural Activities
  • Travel & Accommodation

Regions

  • Asia Pacific
  • North America
  • Latin America
  • Europe
  • Middle East & Africa

Key Players

  • Caldicot
  • Deeside Leisure Center
  • INOX Leisure Ltd.
  • Merlin Entertainments Ltd.
  • Park Resorts
  • Swansea
  • Walt Disney Parks & Hotels
  • Bourne Leisure Holdings Ltd.
  • Castle leisure Club
  • Go Ape
  • Lakeside Leisure Center
  • Olympiad leisure centers
  • SeaWorld Parks & Entertainment Inc.
  • Swansea

Competitive Landscape

Key players competing in the global leisure centers market are Caldicot; Deeside Leisure Center; INOX Leisure Ltd.; Merlin Entertainments Ltd.; Park Resorts; Swansea; Walt Disney Parks & Hotels; Bourne Leisure Holdings Ltd.; Castle leisure Club; Go Ape; Lakeside Leisure Center; Olympiad leisure centers; SeaWorld Parks & Entertainment Inc.; and Swansea. Companies are focusing on investments in R&D sector for advancements in leisure centers market to maintain their competitive position in the market. Companies have been widely engaged in strategic partnership, merger & acquisition, new product launch, and collaborations to boost their market share and acquiring new buyers.

Leisure Centers Market keyplayers

1. Executive Summary
2. Assumptions and Acronyms Used
3. Research Methodology
4. leisure centers Market Overview
  4.1. Introduction
     4.1.1. Market Taxonomy
     4.1.2. Market Definition
  4.2. Macro-Economic Factors
     4.2.1. Industry Outlook
  4.3. leisure centers Market Dynamics
     4.3.1. Market Drivers
     4.3.2. Market Restraints
     4.3.3. Opportunity
     4.3.4. Market Trends
  4.4. leisure centers Market - Supply Chain
  4.5. Global leisure centers Market Forecast
     4.5.1. leisure centers Market Size (US$ Mn) and Y-o-Y Growth
     4.5.2. leisure centers Market Size (000’ Units) and Y-o-Y Growth
     4.5.3. leisure centers Market Absolute $ Opportunity
5. Global leisure centers Market Analysis and Forecast by Region
  5.1. Market Trends
  5.2. Introduction
     5.2.1. Basis Point Share (BPS) Analysis by Region
     5.2.2. Y-o-Y Growth Projections by Region
  5.3. leisure centers Market Size and Volume Forecast by Region
     5.3.1. North America
     5.3.2. Latin America
     5.3.3. Europe
     5.3.4. Asia Pacific
     5.3.5. Middle East and Africa (MEA)
  5.4. Absolute $ Opportunity Assessment by Region
  5.5. Market Attractiveness/Growth Potential Analysis by Region
  5.6. Global leisure centers Demand Share Forecast, 2019-2026
6. North America leisure centers Market Analysis and Forecast
  6.1. Introduction
     6.1.1. Basis Point Share (BPS) Analysis by Country
     6.1.2. Y-o-Y Growth Projections by Country
  6.2. North America leisure centers Market Size and Volume Forecast by Country
     6.2.1. U.S.
     6.2.2. Canada
  6.3. Absolute $ Opportunity Assessment by Country
  6.4. Market Attractiveness/Growth Potential Analysis
     6.4.1. By Country
     6.4.2. By Product Type
     6.4.3. By Application
  6.5. North America leisure centers Demand Share Forecast, 2019-2026
7. Latin America leisure centers Market Analysis and Forecast
  7.1. Introduction
     7.1.1. Basis Point Share (BPS) Analysis by Country
     7.1.2. Y-o-Y Growth Projections by Country
     7.1.3. Latin America Average Pricing Analysis
  7.2. Latin America leisure centers Market Size and Volume Forecast by Country
      7.2.1. Brazil
      7.2.2. Mexico
      7.2.3. Rest of Latin America
   7.3. Absolute $ Opportunity Assessment by Country
  7.4. Market Attractiveness/Growth Potential Analysis
     7.4.1. By Country
     7.4.2. By Product Type
     7.4.3. By Application
  7.5. Latin America leisure centers Demand Share Forecast, 2019-2026
8. Europe leisure centers Market Analysis and Forecast
  8.1. Introduction
     8.1.1. Basis Point Share (BPS) Analysis by Country
     8.1.2. Y-o-Y Growth Projections by Country
     8.1.3. Europe Average Pricing Analysis
  8.2. Europe leisure centers Market Size and Volume Forecast by Country
     8.2.1. Germany
     8.2.2. France
     8.2.3. Italy
     8.2.4. U.K.
     8.2.5. Spain
     8.2.6. Russia
     8.2.7. Rest of Europe
  8.3. Absolute $ Opportunity Assessment by Country
  8.4. Market Attractiveness/Growth Potential Analysis
     8.4.1. By Country
     8.4.2. By Product Type
     8.4.3. By Application
  8.5. Europe leisure centers Demand Share Forecast, 2019-2026
9. Asia Pacific leisure centers Market Analysis and Forecast
  9.1. Introduction
     9.1.1. Basis Point Share (BPS) Analysis by Country
     9.1.2. Y-o-Y Growth Projections by Country
     9.1.3. Asia Pacific Average Pricing Analysis
  9.2. Asia Pacific leisure centers Market Size and Volume Forecast by Country
     9.2.1. China
     9.2.2. Japan
     9.2.3. South Korea
     9.2.4. India
     9.2.5. Australia
     9.2.6. Rest of Asia Pacific (APAC)
  9.3. Absolute $ Opportunity Assessment by Country
  9.4. Market Attractiveness/Growth Potential Analysis
     9.4.1. By Country
     9.4.2. By Product Type
     9.4.3. By Application
  9.5. Asia Pacific leisure centers Demand Share Forecast, 2019-2026
10. Middle East & Africa leisure centers Market Analysis and Forecast
  10.1. Introduction
     10.1.1. Basis Point Share (BPS) Analysis by Country
     10.1.2. Y-o-Y Growth Projections by Country
     10.1.3. Middle East & Africa Average Pricing Analysis
  10.2. Middle East & Africa leisure centers Market Size and Volume Forecast by Country
     10.2.1. Saudi Arabia
     10.2.2. South Africa
     10.2.3. UAE
     10.2.4. Rest of Middle East & Africa (MEA)
  10.3. Absolute $ Opportunity Assessment by Country
  10.4. Market Attractiveness/Growth Potential Analysis
     10.4.1. By Country
     10.4.2. By Product Type
     10.4.3. By Application
  10.5. Middle East & Africa leisure centers Demand Share Forecast, 2019-2026
11. Competition Landscape
  11.1. Global leisure centers Market: Market Share Analysis
  11.2. leisure centers Distributors and Customers
  11.3. leisure centers Market: Competitive Dashboard
  11.4. Company Profiles (Details: Overview, Financials, Developments, Strategy)
     11.4.1. Caldicot
     11.4.2. Deeside Leisure Center
     11.4.3. INOX Leisure Ltd.
     11.4.4. Merlin Entertainments Ltd.
     11.4.5. Park Resorts
     11.4.6. Swansea
     11.4.7. Walt Disney Parks & Hotels

Segments Covered in the Report

The global leisure centers market has been segmented on the basis of

Applications

  • Sports
  • Eating & Drinking
  • Entertainment
  • Betting & Gaming
  • Cultural Activities
  • Travel & Accommodation

Regions

  • Asia Pacific
  • North America
  • Latin America
  • Europe
  • Middle East & Africa

Key Players

  • Caldicot
  • Deeside Leisure Center
  • INOX Leisure Ltd.
  • Merlin Entertainments Ltd.
  • Park Resorts
  • Swansea
  • Walt Disney Parks & Hotels
  • Bourne Leisure Holdings Ltd.
  • Castle leisure Club
  • Go Ape
  • Lakeside Leisure Center
  • Olympiad leisure centers
  • SeaWorld Parks & Entertainment Inc.
  • Swansea

Key players competing in the global leisure centers market are Caldicot; Deeside Leisure Center; INOX Leisure Ltd.; Merlin Entertainments Ltd.; Park Resorts; Swansea; Walt Disney Parks & Hotels; Bourne Leisure Holdings Ltd.; Castle leisure Club; Go Ape; Lakeside Leisure Center; Olympiad leisure centers; SeaWorld Parks & Entertainment Inc.; and Swansea. Companies are focusing on investments in R&D sector for advancements in leisure centers market to maintain their competitive position in the market. Companies have been widely engaged in strategic partnership, merger & acquisition, new product launch, and collaborations to boost their market share and acquiring new buyers.

Leisure Centers Market keyplayers

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