The global leisure centers market size is anticipated to register a considerable CAGR during the forecast period, 2021-2028. The growth of the market is attributed to the increasing adult involvement and participation in leisure and recreational activities.
Leisure centers are a purpose built site or building, generally owned, operated, and maintained by the private agencies or municipal district council which contains different facilities for leisure activities. Leisure activities, includes swimming, cycling, eating & drinking, gym, sports, bars, night clubs, tourist activities, and entertainment activities. The main focus of these centers is to provide relaxation and pleasure to its consumers and to reduce their stress levels caused due to the increasingly hectic lifestyle. Leisure centers may vary in size from small building, such as gym to larger building, such as stadium. These centers are also boosting economic growth of the region by providing multiple employment opportunities.
The COVID-19 pandemic outbreak had negative impact on the market. During the pandemic, emergency lockdown imposed by government bodies to stop the further spread of virus resulted in closing of leisure centers. Additionally, social distancing norms and travel bans further affected these centers operations. The market is expected to recover soon with an uptrend operation as lockdown is lifted gradually by government in many regions.
Market Trends, Drivers, Restraints, and Opportunities
- Rising disposable people among people across the globe is one of the key factors driving the market growth.
- Surging demand for stress relieving activities and changing lifestyle of consumers is projected to boost the market during the forecast period.
- High entertainment tax and excise duty along with regulatory costs and tariffs acts as a major challenge that can restrict the market growth in the coming years.
- Growing government intervention as well as complicated macroeconomic conditions especially in developing countries is expected to hamper the market growth during the projected timeline.
- Increasing number of innovations and new ideas for improvement of recreational activities and growth of capitalist of ventures is anticipated to create significant growth opportunities for the market.
Scope of the Report
The report on the global leisure centers market includes an assessment of the market, trends, segments, and regional markets. Overview and dynamics have also been included in the report.
Attributes
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Details
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Report Title
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Leisure Centers Market - Global Industry Analysis, Growth, Share, Size, Trends, and Forecast
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Base Year
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2020
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Historic Data
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2018–2019
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Forecast Period
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2021–2028
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Segmentation
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Applications (Sports, Eating & Drinking, Entertainment, Betting & Gaming, Cultural Activities, and Travel & Accommodation)
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Regional Scope
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Asia Pacific, North America, Latin America, Europe, and Middle East & Africa
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Report Coverage
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Company Share, Market Analysis and Size, Competitive Landscape, Growth Factors, and Trends, and Revenue Forecast
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Key Players Covered in the Report
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Caldicot; Deeside Leisure Center; INOX Leisure Ltd.; Merlin Entertainments Ltd.; Park Resorts; Swansea; Walt Disney Parks & Hotels; Bourne Leisure Holdings Ltd.; Castle leisure Club; Go Ape; Lakeside Leisure Center; Olympiad leisure centers; SeaWorld Parks & Entertainment Inc.; and Swansea
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Market Segment Insights
Sports segment to grow at rapid pace
On the basis of applications, the market is segmented into sports, eating & drinking, entertainment, betting & gaming, cultural activities, and travel & accommodation. The sports segment is expected to grow at a rapid pace during the forecast period due to boost in middle-class population and a shift in consumer preference toward better health. Additionally, the increasing government's support for sports leisure activities, is driving the segment growth further. On the other hand, the entertainment segment is anticipated to expand at a substantial CAGR in the coming years attributed to the most preferred leisure activity by consumers.

North America to constitute a key market share
In terms of region, the global leisure centers market is classified as Asia Pacific, North America, Latin America, Europe, and Middle East & Africa. North America is anticipated to constitute a key share of the market during the projected period owing to the rising urbanization, presence of key global players, and rise in disposable income among people in the region. However, the market of Asia Pacific is anticipated to grow at a rapid pace during the forecast period due to growing infrastructural development, rising GDP levels, and improving pecuniary conditions of consumers in the region.

Segments
Segments Covered in the Report
The global leisure centers market has been segmented on the basis of
Applications
- Sports
- Eating & Drinking
- Entertainment
- Betting & Gaming
- Cultural Activities
- Travel & Accommodation
Regions
- Asia Pacific
- North America
- Latin America
- Europe
- Middle East & Africa
Key Players
- Caldicot
- Deeside Leisure Center
- INOX Leisure Ltd.
- Merlin Entertainments Ltd.
- Park Resorts
- Swansea
- Walt Disney Parks & Hotels
- Bourne Leisure Holdings Ltd.
- Castle leisure Club
- Go Ape
- Lakeside Leisure Center
- Olympiad leisure centers
- SeaWorld Parks & Entertainment Inc.
- Swansea
Competitive Landscape
Key players competing in the global leisure centers market are Caldicot; Deeside Leisure Center; INOX Leisure Ltd.; Merlin Entertainments Ltd.; Park Resorts; Swansea; Walt Disney Parks & Hotels; Bourne Leisure Holdings Ltd.; Castle leisure Club; Go Ape; Lakeside Leisure Center; Olympiad leisure centers; SeaWorld Parks & Entertainment Inc.; and Swansea. Companies are focusing on investments in R&D sector for advancements in leisure centers market to maintain their competitive position in the market. Companies have been widely engaged in strategic partnership, merger & acquisition, new product launch, and collaborations to boost their market share and acquiring new buyers.