According to a recent market study published by Growth Market Reports, titled, “Global Headphones Market by Product, Type, Connectivity, Application, Noise Cancellation, Distribution Channel and Regions: Size, Volume, Share, Trends and Opportunity Analysis, 2016-2031”, the market was valued at USD 34,226.8 Million in 2022 and is expected to grow at a moderate growth rate of 8.1% by the year 2031. The Headphones market has grown significantly in the recent years, due to increasing demand for remote collaboration and communication tools.

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As per the Growth Market Reports industry analyst Shreyash Trigune, “The Headphones Market” is anticipated to witness significant growth during the forecast period 2023-2031. The growth of the music industry is driving the headphones market. Many individuals enjoy listening to songs of different genres, including rock, hip-hop, pop, and electronic dance music (EDM) using headphones, which fueled the market.

Increasing number of viewers and listeners of music videos and audio are contributing to the market growth. According to IFPI’s global music report, the global music industry grew by 7.4% in 2020 as compared to 2019. Furthermore, in 2018, the global recording industry generated USD 19.1 billion in revenue, of which 58.9% came from digital channels, 32.9% from paid streaming, and the remaining 1.9% came from A&R marketing.

Various companies are initiating various strategic developments, which are contributing to the growth of the headphones market. For instance, in 2022, Sony expanded its service in India by offering its series of wireless headphones in India by launching WH-1000XM5 noise-canceling headphones. The new headphones offer various features such as enhanced ANC with eight microphones and other features.


Headphones are types of audio devices that are worn over or inside the ears to listen to audio privately. Headphones are defined as electroacoustic transducers that convert electrical signals into sound waves, delivering audio directly into the listener's ears. They consist of small speakers, known as drivers, positioned close to the ears and connected to an audio source, such as a smartphone, computer, or audio player, through a wired or wireless connection.

The drivers generate sound by converting electrical signals from the audio source into vibrations, which are then transmitted through the headphone's diaphragm and into the listener's ears. Headphones are used for a variety of purposes, including listening to music, watching movies, gaming, and making phone calls.


Value/ supply chain management is a pivotal part of any business. A supply chain contains a series of steps to get products from their original state to the customers. These steps include transforming components/raw materials into final products, transporting those products, and distributing them to the end users. Entities in the supply chain include raw material suppliers, manufacturers, distributors, and the final end use-industry.

Moreover, value chain analysis is the process of identifying each of these activities, determining their costs and the value they deliver, and then looking for ways to optimize them in keeping with the company's overall strategy.


The primary, as well as secondary research methodology, is used for keen observation and study of the Headphones market. The primary research methodology involves commercial agreements made with the primary respondents as well as consulting partners to extract critical information pertaining to the syndicated as well as consulting projects.

Primary interviews were conducted with the stakeholders across industry verticals at regular intervals in line with the ongoing studies and to keep ourselves abreast with the latest market trends & developments. Validation of the estimated market size, and current and future trends done by the key opinion leaders (KOLs). These KOLs are the CXO level people from leading companies in the industry and possess experience of around 10-20 years in the industry. On the other hand, the secondary research methodology involves exhaustive desk research undertaken to understand the prevailing market trends & dynamics, market competition, customer insights, and other KPIs.

Company websites, their SEC filings, annual reports, broker & financial reports, and investor presentations are scanned for understanding the competitive scenario, details and developments, and the overall competitive landscape. Regional government and statistical databases were analyzed for macro & microanalysis. Research publications and paid data are referred to obtain and validate the market estimations, budget, expenditure, and other statistical insights.


The global economic expansion is projected to continue over the next decade, fueled by the growth of developing industries. COVID-19, BREXIT, and escalation of tariff wars between the US and China are projected to create short-term risks and disturbances. Conversely, revenue from the Headphones market is anticipated to grow, due to its increasing demand, which is fueled by its applications in various industries such as education, BFSI, and others.

The COVID-19 outbreak has restrict the global Headphones market. During the emergence of COVID-19, Headphones services help the organization in managing security issues and provide secured information access while operating remotely. Moreover, the threat of cyberattacks including malware and phishing has increased significantly in several organizations due to the rise in internet traffic, which increases the demand for Headphones. For instance, in 2020, Google blocked around 18 million daily phishing and malware emails.

Key Takeaways from the Study:

  • Based on Product, Headphones market is segmented into On-Ear, Over-Ear, In-Ear. The In-Ear segment held XX% share of the market in 2022 and is projected to expand at a CAGR of XX% during the forecast period owing to adoption of webinar software grows, businesses and individuals require assistance in setting up and managing webinars effectively. Service providers offer various services such as onboarding, training, technical support and customization to meet the need of users.

  • Based on Type, the Headphones market is segmented into DJ Headphones, Musical Instruments Headphones, Studio Monitoring Headphones, Gaming Headphones, Audiophile Headphones, Others. The DJ Headphones segment is projected to hold a considerable share of the market in 2022.

Headphones Market Report Scope:

Report Metric

Details

Market Value in 2022

USD 34,226.8 Million

Market Growth Rate (from 2023 to 2031)

8.1%

Historical Data

2016 to 2021

Base Year

2022

Forecast Period

2023 – 2031

Units Considered

Value (USD Million)

Market Segments

By Product, Type, Connectivity, Application, Noise Cancellation, Distribution Channel

Key Companies Profiled

Reloop, OneOdio, AIAIAI, Numark, Gibson, Gemini Sound, KORG Inc., AlphaTheta Corporation (Pioneer DJ), Audio-Technica Ltd., Yamaha Corporation, Shure Incorporated, Music Tribe Commercial MY Sdn. Bhd., Beyerdynamic, Roland Corporation, Guillemot Corporation S.A., Koninklijke Philips N.V., Sennheiser electronic GmbH & Co. KG, SAMSUNG, Panasonic Holdings Corporation, Sony Group Corporation

Customization Scope

Report customization available on request

Pricing and Purchase Options

Avail of tailor-made purchase options to meet your research requirements.

Target Audience:

  • Supply-side: Headphones providers and developers

  • Demand Side: Consulting companies and end-consumers

  • Regulatory Side: Concerned government authorities, and other regulatory bodies

  • Associations and Industry Bodies: SME (Society of Manufacturing Engineers) and others.